模块:Weapon
来自乐园数据管理室
此模块的文档可以在模块:Weapon/doc创建
local p = {} local Driver = require("Module:Driver") local html = require("Module:Html") -- local getArgs = require("Module:Arguments").getArgs local weaponInfo = { ["圣杯之剑"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 3, ["JustRangeMax"] = 7, ID = 1 }, ["弯刀"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 3, ["JustRangeMax"] = 7, ID = 2 }, ["双环刃"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 2, ["JustRangeMax"] = 8, ID = 3 }, ["花之盾"] = { ["Role"] = {"防御", "回复"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 4 }, ["花之臂"] = { ["Role"] = {"攻击", "防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 5 }, ["花之佩剑"] = { ["Role"] = {"攻击", "防御", "回复"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 6, ID = 6 }, ["军刀"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 6, ID = 7 }, ["大剑"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 4, ["JustRangeMax"] = 8, ID = 8 }, ["双镰刀"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 2, ["JustRangeMax"] = 6, ID = 9 }, ["战斧"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 3, ["JustRangeMax"] = 7, ID = 10 }, ["长枪"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 5, ["JustRangeMax"] = 10, ID = 11 }, ["以太巨炮"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 10, ["JustRangeMax"] = 20, ID = 12 }, ["战锤"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 13 }, ["刀"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 6, ID = 14 }, ["弹击球"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 5, ["JustRangeMax"] = 15, ID = 15 }, ["钩爪拳套"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 16 }, ["自制剑"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 3, ["JustRangeMax"] = 7, ID = 17 }, ["太刀"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 2, ["JustRangeMax"] = 8, ID = 18 }, ["大镰"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 3, ["JustRangeMax"] = 7, ID = 20 }, ["长刀"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 5, ["JustRangeMax"] = 10, ID = 21 }, ["扇"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 8, ID = 22 }, ["小太刀"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 2, ["JustRangeMax"] = 8, ID = 23 }, ["大炮"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 10, ["JustRangeMax"] = 20, ID = 24 }, ["手甲"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 25 }, ["旋棍"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 26 }, ["锡杖"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 2, ["JustRangeMax"] = 6, ID = 31 }, ["枪刀"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 8, ID = 32 }, ["莫纳德"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 2, ["JustRangeMax"] = 6, ID = 33 }, ["小刀"] = { ["Role"] = {"回复"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 34 }, ["双剑"] = { ["Role"] = {"攻击"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 4, ID = 35 }, ["打刀"] = { ["Role"] = {"防御"}, ["JustRangeMin"] = 0, ["JustRangeMax"] = 6, ID = 36 } } function p.weaponTypePageHeader() local title = mw.title.getCurrentTitle() title = tostring(title) local justRange = mw.ustring.format("%d ~ %d", weaponInfo[title]["JustRangeMin"], weaponInfo[title]["JustRangeMax"]) mw.smw.set { ["JustRange"] = {justRange}, ["战斗类别"] = weaponInfo[title]["Role"] } return mw.ustring.format( [[{| class="wikitable" |- ! 战斗类别 !! JustRange |- | %s || %s |}]], table.concat(weaponInfo[title]["Role"], "、"), justRange ) end function p.showArts() local title = mw.title.getCurrentTitle() title = tostring(title) local WpnId = weaponInfo[title].ID local DriverList = { "莱克斯", "尼娅", "齐格", "虎", "凡达姆", "梅勒芙", [20] = "真", [21] = "霞", [22] = "光", [23] = "米诺奇", [24] = "迦具土", [25] = "绵津见" } local out = "" for driverId, driverName in pairs(DriverList) do local queryResult = Driver.getArtsByDriverIdAndWpnType(driverId, WpnId) if #queryResult > 0 then local ns = "" if driverId >= 20 then out = out .. html.h3("[[黄金之国伊拉:" .. driverName .. "]]") else out = out .. html.h3("[[" .. driverName .. "]]") end out = out .. Driver.outputArtsSection(Driver.formatArtsData(queryResult), WpnId) end end return out end return p