战斗系统/等级差补正
来自乐园数据管理室
< 战斗系统
当敌我双方等级不同时,会对战斗属性、收益造成各种影响,详细数据见下表:
单位:%
| 敌方等级-我方等级 | EXP获得倍率 | 我方受到伤害倍率 | 反应动作抗性 | 我方攻击命中率 |
|---|---|---|---|---|
| 20 | 200 | 400 | 100 | |
| 19 | 200 | 380 | 100 | |
| 18 | 200 | 360 | 100 | |
| 17 | 200 | 340 | 100 | |
| 16 | 200 | 320 | 100 | |
| 15 | 200 | 300 | 100 | |
| 14 | 200 | 280 | 100 | |
| 13 | 200 | 260 | 80 | |
| 12 | 200 | 240 | 60 | |
| 11 | 200 | 220 | 40 | |
| 10 | 200 | 200 | 20 | |
| 9 | 184 | 180 | 0 | |
| 8 | 170 | 160 | 0 | |
| 7 | 157 | 140 | 0 | |
| 6 | 145 | 125 | 0 | |
| 5 | 134 | 110 | 0 | |
| 4 | 124 | 105 | 0 | |
| 3 | 117 | 100 | 0 | |
| 2 | 110 | 100 | 0 | |
| 1 | 105 | 100 | 0 | |
| 0 | 100 | 100 | ||
| -1 | 95 | 100 | 110 | |
| -2 | 86 | 100 | 115 | |
| -3 | 77 | 100 | 122 | |
| -4 | 69 | 98 | 129 | |
| -5 | 62 | 96 | 138 | |
| -6 | 56 | 94 | 147 | |
| -7 | 50 | 92 | 158 | |
| -8 | 45 | 90 | 169 | |
| -9 | 41 | 88 | 182 | |
| -10 | 37 | 86 | 195 | |
| -11 | 33 | 84 | 210 | |
| -12 | 30 | 82 | 225 | |
| -13 | 27 | 80 | 242 | |
| -14 | 24 | 78 | 259 | |
| -15 | 22 | 76 | 278 | |
| -16 | 20 | 74 | 297 | |
| -17 | 18 | 72 | 318 | |
| -18 | 16 | 70 | 339 | |
| -19 | 14 | 68 | 362 | |
| -20 | 13 | 66 | 385 |